À l’intérieur, vous avez 2 dossiers: Il faut mettre le fichier dans transférable. After getting the game updated & cache set up, update FPS++ with the link below, and then just play & enjoy!). Edit: I had 7-Zip 9.38 beta. Vous avez le choix de la façon dont le shader cache sera prit en compte lors de son utilisation. Le 3/22/2020 à 13:47, m4rduk222 a dit : Tekken 1 and tekken 2 don't work here, crash whem i load, some one have a solution???? report. 4/ À l’intérieur 2 onglets : “PARAMETRE GLOBAUX & PARAMETRES DE PROGRAMME”, sélectionnez le 2ème 5/ Dans le choix de sélection, choisir “CEMU.EXE”, s’il … en 1920x1080 Voici les informations sur mon PC: Processeur Intel Core i5-6600 (3,3 GHz) R9 290 Direct CU II OC 4GDDR5 DDR4 HyperX Fury, 2 x 4 Go, 2133 MHz, CAS 14 J'ai activé le hack GX2SetGPUfenceskip, mod fps ++, cemuhook et shader (Rofl... that's punny haha ), hey I download the 9409, and play the new DLC at the death mountain when fight with the fireblight ganon, see a very little stutter and now its 9413 :D just let you guys know that area. There were some merged caches floating around that contained 10 errors and u/MaxDark removed them. Took 18894ms [13:36:52] Recompiler initialized. r/CEMUcaches. Regardless, I'm take a looksy inside this guy when I get a free moment and make sure it's all clean & legit, and if everything checks out, I'll change my link, add you & Merlin to the credit list, and send it to the mod to update the table (he recently PM'd me for the most recent cache, so if this checks out, I'll send it to him instead of the 9531). Uploaded as of 17/02/2018 (CEMU 1.11.4 / 0.5.6.3 Hook). Run Cemu, enable shader cache functionality 2. I will try to edit this post later to include more of my other ShaderCaches (WindWaker, Twillight Princess, SSB4, Cap Toad, SM3DLand, SMBU, Mario Tennis, Splatoon). Fixed invalid optimization of seemingly unused inputs in 1.99.1 shader when indexed GPR access is used. This is due to the full reimplementation of the texture system in Cemu … Each download has a range of versions it supports, pick the one thats supported by your downloaded Cemu version. 3. Continue browsing in r/CEMUcaches. Si votre carte Graphique/Emulateur/Jeu reçoit une mise à jour, il faut impérativement supprimer le Cache de votre carte graphique pour éviter les conflits. Ceux qui veulent savoir ces quoi un shaders tapez shaders minecraft sur YouTube vous verrez ça vaut la coup. Mon problème porte sur Zelda Breath of The Wild avec Cemu 11.1.3, les FPS sont autour de 20-25 à l'extérieur. o Section DEBUG, choisir dans PreCompiled Shader Cache “Disable”. Pour une expérience optimale, il est conseillé d’utiliser l’une des 3 manettes illustrées en dessous, à savoir : Xbox 360 ; Xbox One; PS4; De Réel Différence ? So when searching the table I should find a shader with that number... That is the part I don't understand ; But it is ok. Et pourtant c’est ce que je vous propose de voir à travers cette vidéo. Online mode cannot be used [10:30:29] IOSU_CRYPTO: No Seeprom.bin found. I … After some stutter the shader counter jumped to 9486. https://we.tl/74d7EkqPZt. Par contre celui qui a 60fps ça risque d'être vraiment limite ton jeu va un peu ramer ( 20fps avec choc apis shaders ) . Anyone else or just me? Commited mem 827MB. Says it's not proper RAR. Lien à poster Partager sur d’autres sites. Pretty sure I was the one that made that .RAR (was made with WinRAR, as I made all of the other BOTW 1 .4.0/1.4.1 cache archives that were linked before that one), and I'm pretty sure it worked fine for me when I uploaded it, but it could have gotten messed up somehow. Tu peux faire un peu mieux en allouant plus de ram à minecraft ( il y a pleins de tutos pour ça ) sinon tu peux aussi mettre moins de chunks de … 24. Une technique qui est arrivée il y a peu sur steam, les ordinateurs offrant toujours plus de places et donc plus d’espaces à utiliser pour optimiser la fluidité des jeux et soulager le matériel. 0. Vous devez impérativement vous rendre sur ce site pour choisir celui qui convient à votre jeu. Le chargement des shaders caches ce ferme tout seul après quelque minutes de chargement, en même temps que le CEMU. Recherchez le dossier Nvidia et supprimez à l’intérieur le dossier GL Cache, afin que le nouveau ne soit plus en conflit avec l’ancien. EDIT: Je commence le teste de zelda pour les shaders cache,je vais devoir me déconnecter étant donner que tu dit que sa prend beaucoup de mémoire a+. Press question mark to learn the rest of the keyboard shortcuts. CPU extensions: LZCNT MOVBE AVX [10:30:29] IOSU_CRYPTO: No otp.bin found. share. None of my other … Press J to jump to the feed. Updated 7-Zip and all was fine. See my replies above. This is a subreddit to share your pre-cached shaders for the cemu emulator. Had the same problem. FS: Cemu can now run .rpx files and at the same time also mount the /content/ directory making it possible to run extracted/dumped games. … Flo 0 Partager ce message. “En Disable ” Il permet lorsque beaucoup de shader sont demandés, ou si leurs poids se révèle lourds, d’être tout simplement ignoré. Getting cannot open The Legend of Zelda Breath of the Wild+DLC (v1.4.0 & 1.4.1) https://dbr.ee/0GdO as archive. Unsolved . [10:30:28] Using precompiled shaders: true [10:30:29] Shader cache loaded with 47 shaders. 2/ Sélectionnez “PANNEAU DE CONFIGURATION NVIDIA” 3/ Une fois la fenêtre ouverte, allez à la section “PARAMETRE 3D” puis “GERER LES PARAMETRES 3D”. On pourrait croire de prime abord que rien ne change, et pourtant, ce n’est pas … 1. Anyone who wants/ is able to contribute further is 110% welcome! That's a game changer. 9439 for v1.4.0 & v1.4.1.rar << File downloads fine on multiple machines but won't extract. Zelda: BOTW cache in table significantly out of date, most up to date (9531) cache can be found here!!! (la seconde fenêtre vas isolé les artefacts graphiques) GRAPHICK PACK It seemed to work just fine for most others though which is what makes this so weird (different extraction programs maybe???). L’avantage, c’est qu’il permet d’éviter les freezes lorsque beaucoup d’actions créent énormément d’effets à l’écran. And there is always the chance that shader errors go away with a Cemu update; NoskLo - Today at 8:49 AM; Every time I load the cache, I get the errors. That's weird. save. Setup CEMU Vulkan Async Compile. All files are compressed for your convenience, so use 7zip or Winrar to Extract them. 0. Are you sure this latest cache is all from the current version of the game? Before we start with this, make sure you have configured your CEMU accordingly. Play the same game again utilizing the generated shader cache 5. hi, i downloaded the 9439 and revived my horse. Unsolved . Game display shows flickering solid colors as shown in this ticket … Close. - https://dbr.ee/Soid (Table link should be updated sometime soon as well). ce site pour choisir celui qui convient à votre jeu. Ah ok, Pas besoin du pack de shaders alors Bref J’ai shaders Je comprends mieux julie4k quand il parlait « ram » pour zelda Sinon je pensais un truc, pourquoi ne pas supprimer le fichier cache de cemu quand celui cmu a peser trop lourd? Hey does this BOTW Cache contain any errors? (https://github.com/slashiee/cemu_graphic_packs/tree/master/Modifications/BreathOfTheWild_FPS%2B%2B). BOTW keeps crashing after shader cache is loaded. 1 comment. 7 - Sachez aussi qu'il est possible d'améliorer significativement la qualité du jeu, grâce au "Shaders Pack" notamment. BOTW crashes after the shader cache loads. Play a game then let shader cahce be generated. Members. I would just like to say that the linked Zelda 1.4.0/1.4.1 9531 count shader cache was the result of a large communal, subreddit-wide team effort; which wouldn't be anywhere NEAR where it is, … It started life as BSOD Gaming's w/ 8128 already cached (aka, fuller than u/2DSadFap's 8055 it replaced), 1st posted here by u/YellowMaverick. C’est ici que … Bonjours, jai un soucis quand je lance la compilation des shaders caches du jeu ZELDA BREATH OF THE WILD. New, more complete cache (9531 cached) here - https://dbr.ee/Soid (mod should be updating the table link soon too). Les 3 Mousquetaires. From that starting point, the community banded together to make it the most complete cache for v1.4.0+DLC 3.0, anywhere; at breakneck speed! Téléchargez et ouvrez le dossier ShaderCache de votre émulateur. 9.6k. This assumes you use the manual method of installing packs, and not the built-in automatic graphic pack downloaderupdater. Created Jan 12, … unimaginably short period of time slowly winds down after about a week of non-stop bonkers progress (this was originally posted mere days after the 1.4.0 release) ; I'd like to give an extra special thanks to the guy who made this all even possible at all, u/nosklo. EDIT2: Ba sa passe mais sa fait mal a la … Without his stupid easy to use, yet utterly groundbreaking shader cache merging & duplicate tossing tool, none of this would have happened remotely this fast! Where did you find MerlinWarage's cache? 1.4.0 or higher. 1/ Faites clique droit sur votre “BUREAU”. Archived. Dans Custom Timer, choisir “Cemu Default”. (Though there's barely anything still left, if at all). 6 - Toujours dans options, sélectionner "input settings" puis wii u gamepad et enfin paramétrer votre manette. Si quelquun pouvait maider, merci. Press question mark to learn the rest of the keyboard shortcuts. This fixes an issue where … Ofc, if anyone actually does manage to push it past 9531 shaders, (even by just 1) please lemme know! Vous devez vous connecter pour publier un commentaire. o Une fois le jeu lancer, attendez d’être dans un niveau pour activé le “Separate GamePad View “, afin d’avoir un jeu a 60 fps constant. The FPS will never go pass 10 FPS. - https://dbr.ee/Soid (Table link should be updated sometime soon as well). Online mode cannot be used 5 - Toujours dans options, mettre le GPU buffer cache accuracy sur "low". revell 0 revell 0 Press Start; GamerLine; 0 1 message ; Signaler ce message; Posté(e) 13 décembre 2020. Si votre jeu n’a pas de Shader Cache sur le site, vous allez devoir le générer vous-même… c’est-à-dire en jouant tout simplement au jeu. Bien sûr, des ralentissements seront présents (dus au fait que vous les créez en temps réel), mais parfois, il n’y a pas d’autres solutions (Xenoblade Chronicles X), heureusement les freezes diminuent avec le temps jusqu’à disparaître, puisqu’une fois généré, plus besoin de le refaire et donc plus de freeze intempestif. Muahah et ma copine m'offre la console pour mon anni mercredi On en trouve à … When the 9439 cache was posted, the cache file/link were being updated like 1-2x a day or more, so it's totally possible I accidentally messed up the compression on that last go around in the midst of all that cache merging and archiving insanity haha (that first week after 1.4.0 dropped was totally nutso to keep track of/keep a handle on). At the absolute very best, we'd be just 1/3 or so as far as we are today (aka at like ≈8500), if he hadn't of released his tool practically the day after 1.4.0/DLC 3.0 dropped. I setup anew every single time a new Cemu version comes out. hide. The 9531 & 9439 caches were both made from the same base, so haha not much point to merging them as you likely saw. Etant donner que j'ai pas amiibo sur la wii u,je pouvais pas savoir comment activer cette option ,ces pour ça j'ai galéré pour faire fonctionner les amiibos. [13:36:52] Shader cache loaded with 4481 shaders. User account menu. Also, the all important FPS++ mod has already been updated for 1.4.1 as well! Bref en résumer ces la grosse galère,a chaque mise a jour du … Enjoy everyone! Sélectionnez Options > Fullscreen ou appuyez sur Alt+Entrée pour basculer en plein écran. If you can't figure out how to DL the updated .txt files, right click the "RAW" button in top right corner, click "Save As", and save them over top of 1.4.0's, and voila! From what i've heard, 11k shader caches in BotW aren't recommended are they are mostly just duplicate shaders, that use up extra RAM. (Soulage la Ram et le CPU) Cette méthode comporte un inconvénient, … For quite some time now, Cemu has had feature called async shader compile, which basically eliminates the stutter and freezing you would normally get during compiling. Créer un raccourci Windows (optionnel) Effectuez … Sorry it took so long for me to reply, if the archive had issues, pretty sure that'd have been my fault somehow (really wished someone would have shot me or u/hectaacdc a PM though when they first realized this , as I could have gotten the archive fixed 2 weeks ago). Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/spreadsheets/d/1S05wt1T4AkZu3qrtU2iE76unfB4Xb5Y8CHnz2f3PoYA/, The Legend of Zelda Breath of the Wild+DLC, The Legend of Zelda Breath of the Wild+DLC (v1.3.3), The Legend of Zelda Breath of the Wild+DLC (v1.4.0 & 1.4.1), https://github.com/nosklo/cemu_utils/wiki, https://github.com/slashiee/cemu_graphic_packs/tree/master/Modifications/BreathOfTheWild_FPS%2B%2B. I will close the issue. Si votre jeu n’a pas de Shader Cache sur le site, vous allez devoir le générer vous-même… c’est-à-dire en jouant tout simplement au jeu. So once again, from the entire Cemu community, you freaking rock!!!! Rendez-vous dans votre disque C, section utilisateurs, sélectionnez votre dossier, allez dans Appdata (demandez à faire apparaître les dossiers cachés pour le voir), à l’intérieur vous aurez Local, Local Low et Roaming, sélectionnez Local. Now it can barely get to 20 FPS, dont know what the hell was wrong with the new version, I did all the same stuff before, Graphic pack, cemuhook etc. Credit for those whom have made major contributions thus far = u/diceman2037, u/tyrindor2, u/Gameskiller01, u/Xandri, u/MaxDark, u/silvara99, u/phhifan, u/mr4guns, u/xRestriction, u/RazorStrike, + any others I'm missing who helped expand it via u/nosklo's new cache merging tool (https://github.com/nosklo/cemu_utils/wiki). BOTW keeps crashing after shader cache is loaded. BoTW shader cache 9680: This was made using /u/nosklo shader tool and merging shader cache 9439 + 9531 (/u/Cooe14 ) + 9632 (/u/MerlinWarage ) + some of my own shaders. this tool combines the caches https://github.com/nosklo/cemu_utils works great for me, adds new textures if u dont have them and ignores ones you already have. CPU extensions: LZCNT MOVBE AVX [13:36:52] Custom timer mode: QPC [13:36:52] Applying patch group BotwFPSV208 from pack 'Dynamic Gamespeed' v3 to module u-king (checksum 0x6267BFD0) [13:36:52] Applying patch group BotwFenceV208 … But if this ever happens again in the future (not that I think there's much, if any shaders still missing), lol someone PLEASE PM me or u/hectaacdc about it so I don't end up only finding out 2 weeks after the fact hahaha. Here is the thing: if your hardware supports Vulkan 1.2, you don't need a transferable shader cache. Je suis a la recherche des shader cache pour Cemu, pouvez vous m indiquer un endroit ou je peux trouver cela s'il vous plait ? It won't compile when I use it - it just deletes itself. Exzap - Today at 8:50 AM; You should be able to find the shaders in transferable cache … Dans Cemu, cliquez sur File > Load et sélectionnez \The Legend of Zelda Breath of the Wild [ALZP0101]\code\U-King.rpx. You need to be a member in order to leave a comment. Toute mise à jour de Cemu ou des pilotes de votre carte graphique entraîne une recompilation complète des shaders. Hi, where can I download a New Super Mario Bros U Shader Cache that perfectly works with CEMU version 1.22.6c? I had to update my 7zip file manager to get this to work, i guess i was running an old 2015 version. So if I did do something wrong on that one, I sincerely apologize. So I just wanted to know if these were complied legitimately compiled, as the OP of another shader cache collection said that " people I know that accidentally left their 1.3.3 caches in the shaderCache folder and continued to play … :), And one final PS - As our journey to build this cache together in a prev. I know 1-2 shaders doesn't worth anything but just saying. Was it based off one of the ones here? FS: Implemented support for iteration of save directories. This options allows for the shaders and pipelines to compile in the background, instead of pausing the game. You should compile new transferable ShaderCaches from scratch. Cemu Wind Waker Hd Mod Isnt Active; Cemu Wind Waker Hd Manual Method Of. Be aware to delete your precompilled and transferable before using these. I would just like to say that the linked Zelda 1.4.0/1.4.1 9531 count shader cache was the result of a large communal, subreddit-wide team effort; which wouldn't be anywhere NEAR where it is, NEAR this fast, without all of you who pitched in & helped, so thank you all!!!