When Graush was assassinated, the spirits of his Korriban zombie army joined those trapped within his crystalline heart. By those against whom it was used, Sith magic, also called Sith sorcery, was described as the full destructive power of the dark side of the Force. Traditionally, Sith magic, also known as Sith sorcery, was an arcane expression of Force ability first developed and practiced by the original Sith species through which they manipulated the power of the dark side. Sith Lord Ludo Kressh used magic in the creation of a device designed to protect his young son from harm. Astral Sorcery; 2. Area The manuscripts came to light through the antiquities trade, from the 18th … [10] While searching for an apprentice of his own, Cartariun sensed and touched the minds of Rebel Alliance agents who had come to the planet, as well as those of the all-Bothan crew of the Starfaring.[39]. Before the Dark Jedi Exiles arrived on Korriban and sullied the bloodlines of the native Sith species, a king named Dathka Graush combined alchemical sciences with his mastery of Sith magic to create an army of undead monstrosities from the corpses of those fallen during one of Korriban's cyclical civil wars. [15] Some sensitives without any Force training suffered from headaches while in an atmosphere permeated with the residual energy of Sith magic. Since the days of the Old Republic, Sith magic had elicited fear from the Jedi. [9], The ancient Sith also used their wizardry to protect the things they deemed sacred. [10], At times, the dark side was visibly manifested in a planet's atmosphere when summoned through Sith magic. [76] The Emperor, a Dark Lord in the line of Zannah's order called Darth Sidious, also studied Sith magic, and so did the Dark Side Adepts in his service. This mod is based very much around finding stuff in the world and does mean that if you are playing on a server that you will need be aware of others who are also trying to progress in the mod. Sith sorcery[1] [14] The magic of the ancient Sith was a complex power that assaulted an individual's psyche in ways that were difficult to both comprehend and defend against. You spawn on a icy dimension with no ore generation, a lot of radiation, and an extremely low temperature. Thunder boomed[15] and was accompanied by a roaring sound[16] as the darkness spread. [34], Several Sith sorcerers[35] possessed the ability to form iridescent bolts of pure hatred. Mastery over Sith sorcery demanded that Ommin sacrifice motor control over his body in exchange for access to the unlimited power of the dark side.[1]. [72], As Sadow engaged in the Great Hyperspace War against the Jedi and the Republic, a Sith dreadnaught under his command crash-landed on the planet Kesh. [1] Darth Bane, a Dark Lord who succeeded Naga Sadow circa four thousand years later, was also wary of Sith magic[12] because he lacked an affinity for it. Updated: January 2019. [11] During the Great Sith War, sorceress Aleema Keto was taught by Exar Kun to harness Sadow's supernova-inducing power. [15], Those who practiced Sith magic found its power a viable means of bringing their goals to fruition. [50] Such was the contention of Naga Sadow, who used Sith magic to ignite solar flares around the star Primus Goluud, effectively escaping capture or destruction at the hands of the Koros fleet. [27] King Ommin, a man in the lineage of Freedon Nadd, was at first fearful of the sheer scope of Sith magic in his early experiences with it. Those who specialized in particular aspects of Sith magic included only that area of ritual within their holocrons. He had a temple constructed there through which he intended to channel the power of Sith magic. Members of the planet Onderon's Naddist Sith cult, many of whom were seasoned magicians, believed themselves to be indomitable so long as Sith magic was theirs to command. [3] Adas, an ancient Sith king who died circa 27,700 BBY, was a reputed master of Sith magic. Its effectiveness in battle was realized during the Great Hyperspace War of 5000 BBY, up to and beyond the Great Sith War a thousand years later. An astral god who created the stars by scattering sand into the sky. [1] Large-scale mind control was evidenced by Krath warlord Satal Keto's complete control over the pilots of his Chaos starfighters during the Battle of Koros Major,[37] and Exar Kun's puppetry of the entire Senate assembly during the Trial of Ulic Qel-Droma. [22] At the end of the New Sith Wars, the Jedi Council of First Knowledge was tasked with the eradication of Sith magic, which included the protection, or, if necessary, destruction of sorcerous Sith artifacts. [1] Others recorded their knowledge in spellbooks and scrolls, hoping to ensure the continued availability of Sith magic's teachings throughout the generations. She entered the building after reciting a Sith incantation to gain access, and was immediately descended upon and devoured by the spirits of many long-dead Sith. A comprehensive list would take up many, many pages. The tomb was the heart of Queen Amanoa's power, whereto she retreated to draw upon the dark energies that lingered around Nadd's sarcophagus. [4] Several untrained Force-sensitives, like the Imperial technician Cartariun, chanced upon the Sith temple on Malrev IV, where he learned to harness the power of Sith sorcery. While the endnotes simply referred to it as "primitive magic,"[80] Veitch's Ulic Qel-Droma and the Beast Wars of Onderon was first to associate said magic with the Sith and the dark side of the Force. [10] Although healing through Sith magic was possible, returning the dead to life was not. [6], As Sith sorcerers sought to bend the Force to suit their purposes, they delved into bizarre experiments concerning the manipulation of both life and death. Overview. The spell was perceived in the Force as a strand of black energy that unwillingly and inextricably bound senior soldiers to their subordinates, and caused severe pain the further apart a subordinate was from his or her master. You can clear this by pressing "Clear History" at the bottom of the menu. © 2018 MinecraftGuides.net. [63] Following his defeat in the Great Hyperspace War and subsequent exile on the Yavin moon, Naga Sadow used a combination of Sith magic and alchemy to mutate the descendants of the Massassi crew members of his starship, turning them into even more terrifying warriors. This set was the beginning of the split into two separate games, driven by disagreements on the direction the game should take. A Bothan named Girov Dza'tey learned to tap into that same power through the Jeswandi meditation techniques of his native people. Ludo Kressh,[58] Tritos Nal, Marka Ragnos,[4] and Rin Shuuir[1] were among them. Victims were tormented by whispers of the dark side that left them in a state of total hopelessness, and prolonged exposure robbed them of the will to fight. Sith[1]Sith Empire[1]Reconstituted Sith Empire[2]Sorcerers of Tund[3]Naddists[1]Krath[3]Brotherhood of the Sith[4]Darth Malak's Sith Empire[3]New Sith Empire[5]Brotherhood of Darkness[6]Order of the Sith Lords[7]One Sith[8]Jedi Covenant[9]Galactic Empire[4] [81] 1996's Tales of the Jedi Companion explored further into the nature of Sith magic, explaining its relation to the eponymous species and subsequent adoption by the conquering Dark Jedi Exiles. [16] However, sorcerers ran the risk of becoming the puppets of the spirits they invoked. [7] His descendants, King Ommin and Queen Amanoa, both practiced Sith magic, and dispersed its power throughout their Naddist cult. [17], Naga Sadow, conjuring illusions in 5,000 BBY, Sith magic predated the formation of the Galactic Republic, a democratic institution that served the galaxy for twenty-five millennia. "Memory rubs," as they were called, erased[1] or rewrote select recollections of any intended target. [1] A group of sorcerers who were exiled from the original Sith Empire relocated to the planet Tund, where they practiced their radical magics in total seclusion. Astral Sorcery was first released in Beta on February 12, 2017 for Minecraft version 1.10.2 by HellFirePvP. Both Freedon Nadd and Darth Zannah were skilled in projecting false light-side auras, the latter having learned the skill from the holocron of the former. [69] Such was the case with Freedon Nadd who, prior to apprenticing himself to Naga Sadow, amassed a wealth of Sith knowledge from the holocrons of both Adas[70] and Darth Andeddu. [7] Rokur Gepta, a member of the Sorcerers of Tund, was also able to torture his enemies by creating terrifying illusions within their minds. Some Force-sensitives, however, like the smuggler Len Markus, became enraptured with the Sith teachings. [49] As the Beast Wars raged on the planet Onderon, members of the planet's royal family hollowed out a section beneath the royal palace of Iziz in which the remains of Freedon Nadd were kept. [56] Ommin also requested assistance from Nadd to combat the Jedi, but as it had been with his late wife, the Dark Lord's spirit forsook the king when Nadd realized that Ommin had failed him. [54], Many sorcerers recorded their magical formulas in Sith tomes, scrolls, and holocrons, and many more learned to tap into that ancient power through intense study of those artifacts. It is the shadow of the Sephirah Keter (the crown). the link brings you to an empty search) then you must create the topic, using the topic naming convention explained here.. For Documentation on how to edit this page see Template:LocationInfobox/doc. The longer they poured the dark side into the spell, however, the more likely it was that the victim would be unable to recover. [11] Then–Sith apprentice Exar Kun mastered the ability after acquiring a Sith amulet, one that augmented his already-increasing dark-side strength to new levels. This set of documentation will help you gain a better understanding of how to use the APIs and developer resources related to League of Legends. Some Sith historians speculated that illusions disrupted the flow of the Force to the victim's mind, causing them to perceive their surroundings in ways that they otherwise would not. Only through intense concentration on the Force was an individual able to separate truth from falsehood. Potent blasts of dark-side energy were capable of causing physical harm to sentients, non-sentients, and spirits alike. Please use JEI, as some modpacks change crafting recipes. [11] Sith magic was every bit a part of the dark side as conventional Force powers,[12] and when the Dark Jedi Exiles of the Hundred-Year Darkness found Korriban and conquered the Sith people, they incorporated the magic[1] of the Kissai priests[3] into their own mastery of the dark side. [27] Prior to becoming Dark Lord, Sadow began to train another in Sith sorcery, a Human male named Gav Daragon. Wedge Antilles is healed through Sith magic. [28] Darth Wyyrlok was particularly skilled with using Sith Magic to create illusions and was able to overcome the famed sorcerer Darth Andeddu in a duel with them. [47] Other examples of such structures include the temples on Yavin 4, engineered to be dark-side fulcrums by the Massassi servants of Naga Sadow,[46] and later by Exar Kun's Massassi during the Great Sith War. Basic Dungeons & Dragons. Astral Sorcery is a magical mod for Minecraft based on the night sky that helps you harness the power of Constellations to empower your weapons and armor and the world around you. Many sorcerers of the ancient Sith Empire fashioned their own holocrons to include the sum of their dark-side knowledge. Many universes feature characters attributed with superhuman, supernatural, or paranormal abilities, often referred to as "superpowers" (also spelled "super powers" and "super-powers") or "powers". [15] Its power was used for a variety of purposes through a number of techniques, ranging from mind- and reality-altering spells[7] to powers that impacted the physical world directly. To him, Sith magic allowed an individual to channel the dark side with maximum effect[7] in ways that he, even as the prophesied "Sith'ari,"[20] was unable to do. [28] Muur crafted a special talisman in which his essence was preserved, but allowed him to influence the physical realm when it was donned by a living Force-sensitive being. Despite their best efforts, the Jedi were unable to prevent the curious from seeking out sources of Sith magic, like Jedi Knight Exar Kun. By summoning their deepest and most potent negative emotions, a Sith sorcerer was able to create waves of darkness, energy that radiated outward from the sorcerer in a spherical aura and instantly demoralized anyone caught within its radius. Below follows a comprehensive list of all published Thaumaturgical rituals. [62], While they were never explicitly stated to be, several actions of the Sith Emperor of the resurgent Sith Empire fell well within the scope of Sith magic as described by sources such as the Tales of the Jedi Companion[1] and The Dark Side Sourcebook. When performed by a powerful sorcerer, the spell masked a person's strength in the dark side, preventing their presence or those of whomever they chose from being sensed in the Force even by Jedi Masters. [48] In 14,000 BBY, pure-blooded Sith sorcerers built a Sith library-temple on the planet Krayiss Two where they meditated and performed experiments. [73] The same year, Celeste Morne, a Shadow working undercover for the clandestine Jedi Covenant, acquired Muur's talisman[74] and was given access to its magical ability to transform Force-sensitives into Rakghouls, a form of Sithspawn that transmitted their eponymous plague through their bites. Among its most prominent wielders were the royal advisor Novar, and Warb Null, the guardian of Freedon Nadd's spirit. [32] When Kun returned millennia later to harass the students of Luke Skywalker's Jedi Praxeum,[33] a trainee named Gantoris was incinerated with the power still wielded by the Dark Lord's ghost. [19], Dark Lord of the Sith Darth Bane believed that beings with a true affinity for Sith magic were few and far between. Dark side of the Force[1] The more steeped in the dark side the sorcerer was, the easier it became to subdue the independent thought of another. An interruption in Sadow's concentration caused him to lose control of his illusions,[43] and the Jedi used the Force to pierce Aleema Keto's conjured deception. [31] After inheriting Nadd's position as Dark Lord of the Sith, Kun joined forces with the Krath,[23] and together they brought Sith magic to bear against both the Jedi and Republic in the Great Sith War. [23] The Sorcerers of Tund, an ancient order of Sith sorcerers, also specialized in the creation of illusions. Besides direct control of another sentient's mind, Sith sorcerers were able to distort the Force perceptions of the Jedi by pretending to be followers of the light. [9] During the Jedi Civil War, the Sith Lord Darth Malak was known to have practiced Sith sorcery. [16] To further his own Sith training, King Ommin also beseeched the spirit of Freedon Nadd, which came from the netherworld of the Force to complete Ommin's initiation into the ways of the Sith. [15] Naga Sadow was a consummate illusionist,[40] as was the Krath sorceress Aleema Keto. Because of this, no complete repository of Sith magic was included in any one source. [10], Seven years after the death of Darth Sidious, the spirit of Exar Kun returned to terrorize the trainees of Luke Skywalker's Jedi Praxeum. [1] Karness Muur, one of the original Dark Jedi Exiles of the Hundred Year Darkness, delved into and practiced dark-side healing. [7] In the Valley of Golg on the Sith homeworld of Korriban, ancient magic in the form of wall inscriptions was utilized in the protection of the tombs of deceased Sith Lords. Before you start this mod, it is highly recommended that you install a mapping mod such as Journey Map to make tracking a little easier. The materials in the papyri date from the 2nd century BC to the 5th century AD. [34] The vague sense of discomfort caused by an aura of unease also affected cognizant beings, stirring in them feelings of sudden sickness and debility. Alternate name(s) [38] Many thousands of years later, an aspiring Devaronian Sith sorcerer named Cartariun enthralled the aboriginal Irrukiine species of Malrev IV. [Source]. Sorcerers, fledgling or seasoned, were able to conjure shadows of uneasiness around themselves that repelled any non-sentient creature within range. [68], In the early years of the New Sith Wars, a Zelosian Dark Lord of the Sith called Darth Rivan made use of Sith magic in the creation of his fearsome Sith battlelords. This tradition is especially rich in the universes of various fictional words such as comic book stories, movies, and video games. Another of the spells learned through study of the transcript from Freedon Nadd's holocron, the spell of concealment, was mastered by Darth Zannah, who used it to great effect against the Jedi on multiple occasions. [2], During the final battle of the Great Sith War, Dark Lord of the Sith Exar Kun combined Sith magic with perverted Jedi techniques to drain the essences of all of Yavin 4's indigenous Massassi. Ancient Sith[1] Infused with the power of Sith magic, Dovos was bound to his creation after being approached by the spiritual guardian of the compendium, who then decided to rename him "Warb Null. [29], Battle often required Sith sorcerers to unleash devastating spells to vanquish their enemies. Sith magic was used for defense as well as for attack. How Wookieepedia treats Canon and Legends, Star Wars: Knights of the Old Republic II: The Sith Lords, Star Wars: Tales of the Jedi — The Golden Age of the Sith, Star Wars: Tales of the Jedi — The Fall of the Sith Empire, Star Wars: Tales of the Jedi — Ulic Qel-Droma and the Beast Wars of Onderon, Star Wars: Tales of the Jedi — The Freedon Nadd Uprising, Star Wars: Tales of the Jedi - Dark Lords of the Sith, Tales of the Jedi: The Sith War 1: Edge of the Whirlwind, Tales of the Jedi: The Sith War 2: The Battle of Coruscant, Tales of the Jedi: The Sith War 3: The Trial of Ulic Qel-Droma, Tales of the Jedi: The Sith War 4: Jedi Holocaust, Tales of the Jedi: The Sith War 6: Dark Lord, Knights of the Old Republic 34: Vindication, Part 3, Star Wars: Knights of the Old Republic: Vector, Star Wars: X-Wing Rogue Squadron: Requiem for a Rogue, Straight from the Horse's Mouth: A Guide to the Star Wars: Tales of the Jedi Universe, Part 1, Straight from the Horse's Mouth: A Guide to the Star Wars: Tales of the Jedi Universe, Part 2, Straight from the Horse's Mouth: A Guide to the Star Wars: Tales of the Jedi Universe, Part 3, Star Wars: Empire at War: Prima Official Game Guide, Star Wars: Empire at War: Forces of Corruption Expansion: Prima Official Game Guide, Knights of the Old Republic Campaign Guide, Star Wars: The Official Starships & Vehicles Collection 12, Star Wars: The Official Starships & Vehicles Collection 31, Star Wars: The Old Republic Explorer's Guide, A Certain Point of View (Star Wars Insider), Star Wars: The Ultimate Visual Guide: Updated and Expanded, Authors of the Expanded Universe: More Tales of the Jedi, Tales of the Jedi: Dark Lords of the Sith 1: Masters and Students of the Force, Tales of the Jedi 2: Ulic Qel-Droma and the Beast Wars of Onderon, Part 2, Tales of the Jedi: The Freedon Nadd Uprising 2: Initiates of the Sith, Star Wars: Knights of the Old Republic: Exalted, Tales of the Jedi: The Golden Age of the Sith 2: Funeral for a Dark Lord, Tales of the Jedi: Dark Lords of the Sith 4: Death of a Dark Jedi, Tales of the Jedi: Dark Lords of the Sith 6: Jedi Assault, Tales of the Jedi: Dark Lords of the Sith 2: The Quest for the Sith, Star Wars: Tales of the Jedi — The Sith War, Tales of the Jedi: The Fall of the Sith Empire 3: First Encounter, Tales of the Jedi: The Fall of the Sith Empire 4: The Dogs of War, Tales of the Jedi: Dark Lords of the Sith 3: Descent to the Dark Side, Tales of the Jedi: The Freedon Nadd Uprising 1, Tales of the Jedi: The Golden Age of the Sith 4: Pawns of a Sith Lord, Knights of the Old Republic 27: Vector, Part 3, https://starwars.fandom.com/wiki/Sith_magic?oldid=9820717. 1. Its power was enticing, and sometimes manifested as a musical undercurrent—beautiful to some, hideous to others—to lure the unsuspecting. ... And the Astral Plane is the cloudy, timeless Void Between the Worlds studded with color pools that act as portals to the rest of the cosmos, ... a Sword & Sorcery world full of barbarians, monsters, wizards, and the like. [7], Sith magic survived Darth Zannah and was practiced with much less exposure than previous generations by subsequent members of her Order, including the sovereign of the Sith-ruled Galactic Empire, Darth Sidious, whose continued adherence to its rituals was known only to very few individuals. The following is a price guide. [7] An individual was able to survive if they possessed significant strength of will,[12] though if not, there was a great possibility that the victim would descend into utter hysteria. [12] Conversely, a Sith sorcerer's concentration was able to be interrupted by Force users skilled in the art of Jedi battle meditation,[15] and their magical creations could be undone by pure manifestations of the light side of the Force.[16][17]. [20] In the tradition of the Dark Lords who preceded him, Nadd recorded the sum of his sorcerous knowledge within the recesses of his own holocron. You can use the Arrow Keys to navigate pages backwards and forwards. Sometimes the sorcerer's hand was burned, but the power of the dark side made them impervious to the pain. [61] Not long after Morne entered stasis for the first time, the Covenant's de facto leader, an undercover Sith acolyte named Haazen, revealed that several artifacts in his possession granted him the ability to command Sith magic. His servant, Darsin, also possessed the ability. Others were able to weave lattices of dark energy to physically torture opponents, while simultaneously severing their connection to the Force. This mod is primarily focused at night but that does not mean that you can't progress with the mod during the day. Some Force-sensitive beings felt as though it consumed their life energy,[18] while others became physically weaker and felt like all their strength was being siphoned. [54], Spellcasting was an essential quality of Sith magic, as its practitioners believed that giving voice to an incantation tapped the strength of countless Sith sorcerers long passed. [15][23] By the time of the Jedi Civil War, which ended in 3956 BBY,[3] the Galactic Senate had passed legislation that banned all things Sith. Affiliation Sith magic was prevalent among the citizens of the ancient Sith Empire, and its disciplines were adhered to throughout the span of galactic history, predating even the inception of the longstanding Galactic Republic. King Ommin used the Force to blast several Jedi during the Naddist Uprising,[30] and the royal tutor Korus, after having his tongue transformed into a snake and lips grafted together, was finally burned alive upon receipt of an inadvertent blast of Force energy from newly trained Sith sorceress Aleema Keto. Sith Lord Naga Sadow's forages into previously unexplored avenues of Sith lore and ritual were looked upon with scorn by his detractors, who openly challenged his idealistic ambitions. [1] Both Darth Zannah[12] and Sith initiate Kyp Durron exhibited an even more sinister demonstration of Sith magic with their dark side tendrils, mists of pure dark-side energy in the form of tentacles that were capable of causing immense mental and physical pain,[34] and even the instant disintegration of flesh and bone. Kun's own spirit was sundered from his body during the ritual, but the combined might of the Jedi's wall of light succeeded in trapping Kun's wraith within the walls of his temple. Despite the various reasons individuals aspired to learn the ways of the dark side, two common themes were found in all those who subscribed to the study of Sith magic: reaching their full Force potential and the pursuit of ever-greater power. [12] Some sorcerers applied Sith magic during their endeavors to control life and death. [12], The domination of another being's mind and will was possible through Qâzoi Kyantuska, a spell that gave Sith sorcerers dominion over other beings[36] and compelled those beings into actions they would have otherwise not performed. Getting Started - Discovery. All rights reserved. [7] To King Ommin of Onderon, Sith magic was only attainable after breaching a barrier that resided deep within himself. [25] Fear of Sith magic again began to trouble the Jedi by that time, as they suspected that the powers of the dark side were on the verge of throwing the Force into complete disarray. [43] Sadow later decimated Galactic Republic pursuers by wrenching free the cores of the binary Denarii suns, causing them to go nova and annihilating the entire star system. Historical information Jedi and other followers of the light felt stifled, as though their connection to the Force was being smothered. By 137 ABY, the magic of the Sith was studied by the foremost loremasters of Darth Krayt's One Sith Order. The Greek magical papyri (Latin Papyri Graecae Magicae, abbreviated PGM) is the name given by scholars to a body of papyri from Greco-Roman Egypt which each contains a collection of magical spells, formulae, hymns, and rituals.. The checkmarks next to the title indicate which pages you have visited. After performing a series of intricate hand gestures, a Sith sorcerer was able to reach into a sentient being's mind and call forth that which scared the victim the most. [4], Those who practiced Sith magic often believed themselves to be above reproach, and held no compunction about violating the sanctity of another sentient being's mind. The very name of the Sith was adopted by the Dark Jedi Exiles of the Hundred-Year Darkness, who combined Sith mysticism with their own experiments into dark … [58] The gauntlet of Kressh the Younger was later obtained and wielded by a failed Jedi Padawan-turned-Sith acolyte named Haazen. [10] By the time of the rise of Darth Krayt's One Sith Order, Sith magic was studied by the loremasters of Krayt's Order, showing familiarity with the names of past sorcerers like Karness Muur from having access to the works of sorcerers such as XoXaan. Inventor Alignment [52], For thousands of years, the world of Ambria was suffused with the dark side, a side effect of a complex spell performed by the Sith sorceress who had once resided there. [78] The members of the One Sith recognized the beasts as the product of ancient sorcery,[62] and all were destroyed along with their creators in battle on the world of Had Abbadon. The Sith Lord Karness Muur was one such individual who, through Sith magic, developed ways to extend his lifespan far beyond what was natural. [41], Exar Kun's Sith Brotherhood was ultimately defeated over Yavin 4. [59] Graush also worked Sith magic in tandem with the most advanced and available technologies to fashion a dark-side[60] crystal,[59] one imbued with more than a thousand Sith spirits,[60] with which he replaced his own heart. Resonating Wand; Luminous Crafting Table; 3. 1. The Dungeons & Dragons Basic Set was the successor to original Dungeons & Dragons and was released while TSR, Inc. was working on the Advanced Dungeons & Dragons set. To untrained Force-sensitives, Sith magic was sometimes seen as musical ripples of energy. On two separate occasions, those on the receiving end of Zannah's witchcraft were driven into an irreversible insanity. [1] Sith magic continued to be used as an underlying plot device extensively throughout several of the subsequent Tales of the Jedi story arcs. If the topic isn't already created (i.e. Anyone caught in the vicinity immediately began suffering from feelings of intense horror, pain, and bewilderment. A magically created Sith artifact protects its wearer from all harm. [28] Through Sith sorcery,[4] he perfected the ability to transfer his essence into another vessel, thus achieving eternal life. [33] He taught one student, Kyp Durron, how to control the Force through Sith magic. Fictioncraft: Atomic Space is mostly about tech, a bit of magic, and some exploring. The very name of the Sith was adopted by the Dark Jedi Exiles of the Hundred-Year Darkness, who combined Sith mysticism with their own experiments into dark-side power to create even more strange rituals and alchemical sciences. [10] Its strength was derived from negative emotions,[4] and grew stronger and more corrupting with each expression. Sith magic was perceived differently by those who were subjected to its power. Sith magic also allowed sorcerers to expedite the convalescence of an individual. [65] Many more also discovered the ability to refit their spirits with new bodies, some organic, others into machines. [6], On planets and moons where the Force was strong, Sith sorcerers erected monumental edifices designed as focal points for their dark power. Technical information Each interpreted their experience differently; Sullustan pilot Dllr Nep described visually seeing it as the ripple effect of disturbed water,[10] while Beast-Lord Oron Kira saw the sky above him literally become overcast with the power of dark side. [18] Nearly fifty years after Ommin's death, four Sith Masters also attempted to resurrect the spirit of Freedon Nadd, but were thwarted by the efforts of Meetra Surik and her companions.[57]. [59] The magically created armor of Warb Null offered him greater protection in battle,[56] as did that of the Sith Marauder Kaox Krul.